#pragma once
#include <string>
#include "IMenu.h"

class PlayMenu01;

class LoadMenu: public IMenu{
	public:
		LoadMenu(IMenu *FM);
		~LoadMenu();
		bool process();
		std::string GetMyName();
		std::string GetChildName(int k);
		int GetItem();
		void AddItem();
	private:
		int item = 1;
		std::string Myname = "Load Menu";
		PlayMenu01 *NextMenu;
		IMenu *FatherMenu;
};
